Tetrodef
Build towers and defense map in small game Tetrodef.
Different elements affect the behavior of the tower.An increase in the radius of the lesion leads to an increase in the recoil.
The idea is that it is necessary to draw up a strategy for arrangement the elements of the tower, so that their weight compensates for the recoil. We will work with game balance.
Status | In development |
Platforms | HTML5 |
Author | PavelBogatyrev1989 |
Made with | Unity |
Tags | Ludum Dare 41 |
Links | Ludum Dare |